| VECTOR | [3-0-0:3] |
|---|---|
| EXCLUSION | IOTA 5009 |
| CO-LIST WITH | IOTA 5009 |
| DESCRIPTION | This course introduces students to the concepts, theories, and interaction techniques in AR/VR/MR/XR. It covers both the fundamental concepts and design theories and the state-of-the-art interaction techniques in the field. In addition, students will work independently or in teams to design, develop, and evaluate AR/VR/MR/XR applications. In sum, by the end of the class, students will have a solid grasp of the fundamental concepts, and theories and hands-on experience in AR/VR/MR/XR. |
| Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
|---|---|---|---|---|---|---|---|---|
| L01 (6382) | Mo 01:30PM - 04:20PM | Rm 306, C7 Library | FAN, Mingming | 20 | 0 | 20 | 0 |
| VECTOR | [1-3 credit(s)] |
|---|---|
| DESCRIPTION | An independent research project carried out under the supervision of a faculty member. |
| Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
|---|---|---|---|---|---|---|---|---|
| R01 (6339) | TBA | No room required | FAN, Mingming | 5 | 0 | 5 | 0 | research topic: HCI Research Methods |
| VECTOR | [3-0-0:3] |
|---|---|
| EXCLUSION | CMAA 5017 |
| CO-LIST WITH | CMAA 5017 |
| DESCRIPTION | This course introduces students to the concepts, theories, and interaction techniques in AR/VR/MR/XR. It covers both the fundamental concepts and design theories and the state-of-the-art interaction techniques in the field. In addition, students will work independently or in teams to design, develop, and evaluate AR/VR/MR/XR applications. In sum, by the end of the class, students will have a solid grasp of the fundamental concepts and theories and hands-on experience in AR/VR/MR/XR. |
| Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
|---|---|---|---|---|---|---|---|---|
| L01 (6396) | Mo 01:30PM - 04:20PM | TBA | FAN, Mingming | 20 | 0 | 20 | 0 | The classroom is C7306 |